A collection of environment sketches & paintings to a desert biome that was done for pre-vis work on Brimstone Sands. The team did a wonderful job of fleshing out the region, adding in lot of epic areas like the grand pyramid & other poi’s throughout the region. I did explore some serpentine motifs early on that were utilized in the final iteration. It was such a starkly different area compared to the heavily forested zones that populate much of Aeternum’s map. Depicting sulfur pools, bleached trees & other signature elements of this heat-baked place was a fun experience.
There are some additional mood paintings done way back exploring the corruption areas + effects along w/ some supernatural landscapes.
Category:
Concept
Year:
Various


























